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	<title>Chronique:Matt&#039;s Halo Updates du 09/02 - Historique des versions</title>
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	<updated>2026-05-25T23:19:47Z</updated>
	<subtitle>Historique des versions pour cette page sur le wiki</subtitle>
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		<id>https://dev.wiki.halo.fr/index.php?title=Chronique:Matt%27s_Halo_Updates_du_09/02&amp;diff=215085&amp;oldid=prev</id>
		<title>Lunaramethyst : Lunaramethyst a déplacé la page Matt&#039;s Halo Updates du 09/02 vers Chronique:Matt&#039;s Halo Updates du 09/02 : Remplacement de texte — « Matt&#039;s Halo Updates du » par « Chronique:Matt&#039;s Halo Updates du »</title>
		<link rel="alternate" type="text/html" href="https://dev.wiki.halo.fr/index.php?title=Chronique:Matt%27s_Halo_Updates_du_09/02&amp;diff=215085&amp;oldid=prev"/>
		<updated>2017-06-08T12:00:26Z</updated>

		<summary type="html">&lt;p&gt;Lunaramethyst a déplacé la page &lt;a href=&quot;/Matt%27s_Halo_Updates_du_09/02&quot; class=&quot;mw-redirect&quot; title=&quot;Matt&amp;#039;s Halo Updates du 09/02&quot;&gt;Matt&amp;#039;s Halo Updates du 09/02&lt;/a&gt; vers &lt;a href=&quot;/Chronique:Matt%27s_Halo_Updates_du_09/02&quot; title=&quot;Chronique:Matt&amp;#039;s Halo Updates du 09/02&quot;&gt;Chronique:Matt&amp;#039;s Halo Updates du 09/02&lt;/a&gt; : Remplacement de texte — « Matt&amp;#039;s Halo Updates du » par « Chronique:Matt&amp;#039;s Halo Updates du »&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version du 8 juin 2017 à 12:00&lt;/td&gt;
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		<author><name>Lunaramethyst</name></author>
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	<entry>
		<id>https://dev.wiki.halo.fr/index.php?title=Chronique:Matt%27s_Halo_Updates_du_09/02&amp;diff=111111&amp;oldid=prev</id>
		<title>Lematth88 : Page créée avec « Posté sur HP  ==Original==  ...And on the ninth day he said &quot;Let there be another Halo Update.&quot; And it was good.  *The first and biggest story this week involves the size... »</title>
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		<updated>2014-11-30T17:14:21Z</updated>

		<summary type="html">&lt;p&gt;Page créée avec « Posté sur HP  ==Original==  ...And on the ninth day he said &amp;quot;Let there be another Halo Update.&amp;quot; And it was good.  *The first and biggest story this week involves the size... »&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Posté sur HP&lt;br /&gt;
&lt;br /&gt;
==Original==&lt;br /&gt;
&lt;br /&gt;
...And on the ninth day he said &amp;quot;Let there be another Halo Update.&amp;quot; And it was good.&lt;br /&gt;
&lt;br /&gt;
*The first and biggest story this week involves the size of the Halo team. Suddenly it&amp;#039;s much bigger than it used to be. After the Oni team moved up to Redmond the Halo team filled some gaps by cannibalizing a few Oni folks. They&amp;#039;ve worked out so well that the Halo team asked the remaining Oni team members to help out - and they accepted. The resulting &amp;quot;Dream Team,&amp;quot; as Alex termed it, will work together on Halo until it&amp;#039;s complete; at that point the Oni team will separate and go back to working on their new project. Everyone here is thrilled - the Halo team gets to distribute some of their crushing workload to the more-than-capable hands of the Oni guys, and the Oni guys in turn get to show off their skills in the context of the Halo world.&lt;br /&gt;
*A bug fix this week doubled our rendering speed.&lt;br /&gt;
*All the models for our first-playable mission are now imported.&lt;br /&gt;
*Material types in structures work now (meaning that when you shoot a given surface, the appropriate debris - wood splinters, dirt and grass, stone fragments, whatever - appears).&lt;br /&gt;
*The artists are tweaking interiors, moving vertices around and placing light sources.&lt;br /&gt;
*We should have holograms working soon.&lt;br /&gt;
*The team is tweaking the shaders, looking for a balance between realism and graphical flashiness.&lt;br /&gt;
*Jaime showed me what he called &amp;quot;the coolest tree ever in a videogame.&amp;quot; He wasn&amp;#039;t exaggerating. You guys will know what I mean when you play the game and walk up right next to a tree.&lt;br /&gt;
*The team is working on new missions with a design goal of &amp;quot;scaring the crap out of the player whenever possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Matt&amp;#039;s Halo Updates}}&lt;/div&gt;</summary>
		<author><name>Lematth88</name></author>
	</entry>
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